Monday, September 14, 2009

Guild Wars

Affinity at the Arena


Hello, ladies

Here I am spending quality time with my newly adopted brothers- and sisters-at-arms, Affinity. They're a good group of chaps who put up with myself and Jocelyn admirably. But no time to get into that now, it's time for Guild vs Guild!

A traffic jam of onlookers, cheering, shouting, and popcorn galore! Affinity was lucky enough to have a fighter in the 5x bracket of the mid-level tournament of champions, and we all crowded the north side to cheer him on in a show of teacup solidarity.




Affinity's champion, AzureDemon

The fighting was grueling and brutal as one after another summons pummeled each other into submission. Nearly every match went into overtime.









AzureDemon won two matches in a row and we erupted in applause! Other matches were called for no-shows and disqualifications and the final match was soon at hand.





Sadly, AzureDemon was defeated by the representative from Zombies in the last seconds of overtime. Excellent run though, AzureDemon! Cheers to you!

Back at the guildhall we danced through the night and had a righteous tea party.





Till next time, be excellent to each other!

Tuesday, July 28, 2009

Atlus Swag

Thank you for the T-Shirt!






We're all Poms here

Not pictured: Jocelyn coveting her cellphone accessory.

Tuesday, July 14, 2009

Rope Isle

Steam Wars: Battlefront



Just when you thought Beta was the end of it, no! We're not ones to sit on our laurels. The Poms soldier on. Hopefully we'll soon have pics of the wonderful swag Atlus is sending us, because we love them so much. For now, there's still a world to explore, and I'm just the Pom to explore it.

Of all the events in the wide land of Chrysalis worth celebrating, today's release of the fabled and feared Rope Isle has to be the grandest and greatest yet. It's a whole small continent full of new monsters and new challenges, with an enemy nation camped so near you can almost hear them plotting.










Rope Island map

Immediately after docking at the Rogwel stronghold I board my steamwalker and get to walkin'. There are only two steam balloon routes in Rope Isle, but once you get to the Crom city north of town there's a cannon to catapult yourself (at a steep price) further into the fray.




Stairs of Doomy Doom


Best leave this chap alone

But once it seemed I'd walked halfway across the island, I hit an impass: A massive rounded shield door. Built, it read, to keep the war in.





Past this shield wall lies the battleground, the place where the two realms of Chrysalis will soon meet for large-scale war.



On the other side of the shield was a small stronghold with a few guards, and a deposit of lesser energy stones. Everywhere were ports for the building of war machines, cannons, zeppelin docks. There were three castles with massive gates and fortifications, and inside, a steam core.



The war field is eerily silent and entirely empty, but one can just imagine what unspeakable sufferings are in store for these windy plains.



Look, the Elerd-held castle. I can't go in right now, but might as well take a snapshot of myself pretending to conquer it.



Our precious steam core, essential for holding Garmedis castle. Also inside our castle was the entrance to the Ancient and Abyssal factories, some of the darkest dungeons known to Pom.



That was my first look at Rope Isle. Sure it was a look from atop a speeding steam walker, but I did manage to get a good glimpse of what's in store. I'll get down to exploring it in full just as soon as I'm a little less prone to dying.

Back to the grind! Poms for the win!

Friday, June 12, 2009

Poms Forever

We're Poms and We Show It



Check out some full-screen shots in the screenshot gallery.

Thursday, June 11, 2009

Launch Party Rogwel!

Cue the Ewok Music


Fly, my pretties! Fly!


Bringin' home the Bacon






TY ATLUS


LOVE, ROGWEL

Tuesday, June 9, 2009

Poms Farewell!

Journey's End


David Drocilephisus Rangidoon Bop, Chrysalis Explorer, Neo Steam


Jocelyn, Rogwellian, Neo Steam



What a wonderful ride it's been! I'd like to thank everyone for giving us such a picturesque experience all around Chrysalis.



On the final day I caught up with some of the Breakfast Crew


All Poms go to Heaven

Everyone was friendly and inviting and frequently hilarious. I've never experienced such an instantly accepting community as I've found here.


Who stole a cookie from Cookies For Rogwel? Who me? Yes you! Couldn't be! Then who?


The Greticos arena in the last seconds of Open Beta

We'd like to thank all the people we've met around town, and the Gods especially for delivering such an engaging and amusing world. We'd also like to thank personally all the people who show up in these pictures, Rogwel and Elerd alike. Without you there'd be no Neo Steam.


See you on the flip side! We love you all! Peace!

Monday, June 8, 2009

Final Day! Elerd Rescue 2

Ad Astra per Aspera


Sorry but your princess is in another castle

Cerita Praha, the Elerd capital. Once I walked these stone floors in the entourage of a doomed Rogwel raiding party. Now I walk down in broad daylight and tip my hat to the guards as I smile my way in. Why didn't I think of this before?





The Elerd crafting machines look like a mix between a brass typewriter, a jewelry box, and a Fabergé crustacean. It's marked "Paws off" for some reason, though feel free to make a campfire nearby.



The entrance to the hall of Cerity Praha has a golden dragon guarding it. Do they really want something this unfriendly to be the symbol of the government? Look at that thing. I don't want to petition that thing for local zoning ordinances, it looks like it'd golden flame my whiskers off.


I resist the urge to make the victory sign

I'm an Elerd, so no one stops me from walking right down the main hall.



A Rogwel Pom? Here? in the hall of the king? (Where is the king, anyway? Is there a king? A queen? Some sort of Duke?) Does this mean that the ancient Maestros were also Rogwel Poms — dark, brownish lovepuffs with winning smiles and unspeakably dashing demeanors? Would that mean that the whitish Poms of Elerd are of a different bloodline? Or are we more racially similar than we realize?

On further consideration it's more likely the Elerds just stole this dude like they did our zeppelins and trains and put him up here as a prop.

I give him a glance to see if he recognizes me for what I am, but he retains a stoic if amicable impassivity. Or he's a statue.



I bow before the High Priestess, the most senior member of the Elerd royaleaucracy that I can manage to get an audience with. She's a tall Elf of indeterminate age, delicate features, and a svelte, lithe frame. LIKE EVERY OTHER ELF.



Sorry princess but there were a lot of stairs on the way here. Hope you don't mind. Do they make your cloaks with earholes?

My query is simple. My cousin/sister/friend has recently come to the city from the outskirts of Whereverville, is there any way to find out where she's ended up?

In an extremely polite manner she tells me to get lost. It was so polite in fact that I was halfway to getting lost before she finished, and quite ready to apologize for ever not being lost in the first place. Why should I ever assume that a complex government like Elerd's would bother with up-to-date census material? Or that any government member would have the time to go through it even if they did? Don't I realize that they are already extremely busy standing there, sometimes swaying to one side, sometimes pacing?

They remind me quite a bit of Rogwel's government actually.

Only one more place to check: the town of Bijumir. It's not likely that I would ever find her there, that place is more for mystics and hippies than good, hardworking Poms like us.



Ah, Bijumir, city of mills. Last time I was here I got chased onto the docks by a small mob before leaping courageously into the brine to escape. (Okay I was chased by two people and got a sound butt-whupping.)



I come to the reflecting pool and who do I see, sadly standing on the stairs of the cool clear fountain like an ancient water-bearer, but my friend.

My heart leaps out of my chest and plops down the steps like a slinky.





She is astonished of course, but she immediately recognizes me behind the white hair and blushing cheeks and runs into reeds in shame or surprise or something cute like that. I wade in after her and tell her it's alright, it's just me, I just want to see if you're okay!


When in doubt, Dance

But why are you dressed in those robes? She is a mystic, she tells me, she is studying the powers of fire. This is a chance at a new life, a way to start over, to see new things and be a new person in a new land. She had to come to Elerd, and had to do it without me.



But she is sad at the same time, because, she tells me, though everything here is beautiful, none of it is home.

I guess I understand. And I'd been too busy trying to crack open Rogwel like it was my own personal puzzlebox to remember how lost I felt at the beginning of this journey. And how new and wonderful it all looked that first day...

I tell her it's alright, she can go native if she wants. Elerd isn't our enemy, no more than Rogwel is truly our home. Just let me deliver messages to your family, let me visit often, and keep telling me what a good time you're having.



We sit down by the docks of Bijumir, the wide open sea and violet sky out in front of us, as wild and unpredictable as the future itself.

"No, I guess I've had enough," she says. "Let's go back."

It wasn't an ending, and it wasn't a beginning. I guess it was just a moving, like the gears of a great steam machine. And as this journey winds to an close I can almost already see, out there in the clouds, all the future adventures stretching out before us.

Ah, a Pom's work is never done...